Saturday, July 31, 2010
Think for going too magfest into the year 2011
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Friday, July 30, 2010
Interview: Vicki Stanton
We're thrilled to be joined by children's book-lover and Buzz Words magazine editor, Vicki Stanton, today. Details of how you can subscribe to this must-read 'ezine' are at the website, buzzwordsmagazine.com.Tell us a little about you: whatâs your background, your story? My background is quite varied which is a blessing because I have been able to experience many different aspects of life. My family moved around quite a lot when I was younger â" nothing flash like overseas â" but around Melbourne and a stint in Tasmania. The horrors of starting at a new school is well known to me! My mum was country raised but Dad is a city boy so I also experienced both sides of the coin from my extended family. When I left school I trained as a registered nurse and while I enjoyed the work I felt it wasnât really me so I enrolled in university to study hi! story and politics. I still love history, especially Australian and early 20th century history, but I absolutely loathe politics having become very cynical of the whole process. Why are you so impassioned about literacy and childrenâs literature? As a child I enjoyed reading â" my favourite book being The Magic Faraway Tree. I, like many little girls, wanted to be Silky the fairy. And who wouldnât want to live in a world with all those cakes (my vice)! However, as an adult I didnât read much for pleasure â" many adult books are too longwinded and overly descriptive for me. When I had my first child and began reading to her I fell in love with childrenâs books all over again. I love the simplicity of the stories. This is not to say that the stories are simple but, instead of obscuring the story with lots of waffle, they cut right to the heart of what is important not only to children but to all of us â" family, love, our sense of belonging and so on. This is true ! of the whole range of childrenâs books from picture books th! rough to young adult titles.Children obviously need to be able to read at a basic level to function in this world but literacy should go so much further than that. Reading, especially reading for pleasure, assists children to not only make some sense of their own world but also to have other experiences and to even sometimes be able to view the world from someone elseâs perspective. If EVERYONE could do this the world would be a more content place.How long have you been editing Buzz Words magazine? I started editing Buzz Words in March 2009 under the guidance of its founder Di Bates and took over as publisher in August 2009.What inspired you to take on the magazine? Di had indicated for a while that she wanted to hand Buzz Words over to someone else but I didnât even think about taking it on until Di asked me personally whether I would consider it. Initially, I said thanks but no thanks. Buzz Words is such a thorough resource and Diâs standing in and knowledge of the childrenâ! s book world is second-to-none. She has had over 100 books published and has been a very active supporter of the Childrenâs Book Council of Australia, the Fellowship of Australian Writers and a mentor to many people. But then I thought why not? I love childrenâs books, I love talking about childrenâs books, I am reading and researching about childrenâs books all the time anyhow. Maybe I could do it? And I didnât want to look back and feel Iâd missed a golden opportunity to become involved in the industry because I doubted myself.Can you tell us what it comprises? Buzz Words is a fortnightly ezine which collates a vast array of information on the childrenâs book industry into one document. Buzz Words includes industry information, markets, opportunities, interviews, articles, competitions, festivals, writing courses and book reviews. A book review supplement, Books Buzz, is also sent out bi-monthly to subscribers.Tell us about the format of the magazine and w! hy you designed it this way. The basic format of the magazine ! was desi gned by Di. When I first started compiling Buzz Words I was on a massive learning curve and kept strictly to Diâs format. Recently, as I have more fully grasped the requirements of Buzz Words, I have altered the font, shuffled around the order of the sections and have incorporated a new header designed by the wonderfully talented Sally Hall.Who is it aimed at and what do you hope Buzz Words provides its readers? Primarily Buzz Words is aimed at people working in the childrenâs book industry. It is for writers, illustrators, editors, booksellers, publishers, agents, teachers and librarians. However, I also hope that people who read and love childrenâs books find items of interests in Buzz Words with author interviews, articles, book reviews etc. I try to stay across all the current trends, issues and discussions within the industry as well as alerting readers to what opportunities are available not just for creators but such events as reader and writersâ festivals, bo! ok launches and exhibitions of artwork. I hope to make the life of those who read Buzz Words easier by doing their research for them and locating markets, opportunities, giving brief rundowns on current issues and pointers to more information if so desired.Where do you envisage the magazine heading? I hope that Buzz Words can continue to provide subscribers with the information to keep tabs on what is happening in the world of childrenâs books, particularly with the rapid changes in areas such as digitalization of books and online services. Iâm also very conscious of responding to subscribersâ needs and always open to suggestions and queries. Buzz Words exists to help people further their knowledge and careers. I am also in the process of developing a blog for Buzz Words where I can post interviews, articles, book reviews and the like. Has writing for children changed in the past decade? How? Writing for children continues to get better and better. It is a very dynami! c field. No topic is off limits now and all preferences and re! ading ab ilities are catered for from reluctant readers to horror, cross-gender issues, history and humour to name but a few.What books did you read as a child? I loved Enid Blyton. The Faraway Tree series and The Wishing Chair were big favourites which I read and reread. Another book which I treasured was The Snow Goose by Paul Gallico. It was published during the Second World War and tells the story of a girl, a snow goose and a lighthouse keeper in Britain culminating in the evacuation from Dunkirk. Tearjerker would be an understatement. I donât know whether this book started my fascination with the history of this time or I loved it because it fed into it.What else do you like to do? As well as publishing Buzz Words and reading, I love to write for children and spend a lot of my spare (!) time doing so. Stories and characters are continually running around in my head. Spending time with my family, including my extended family is a must. This is difficult as my extended family l! ives in Melbourne but I make a point of visiting at least four times a year. If I donât I feel like my soul is shrivelling.I also love to scrapbook and am very interested in my family heritage. These two interests combine well. Another passion is the footy â" Aussie Rules. Being an ex-Melbourne girl how could I not?What is it about childrenâs books that fascinates you? As an adult reader of childrenâs books I love the beauty of picture books and seeing the world through a childâs eye again when everything is fresher and clearer. Even though children, and especially young adults, have problems to deal with there is much less cynicism in titles for these readers. I love watching children read and reading with children too. There is a closeness that can be achieved through shared reading that cannot be delivered by any other activity. Reading together encourages the sharing your thoughts. I also love how children read the words then take the time to drink in the illus! trations.What five words best sum you up? Loyal, patient, stub! born, th orough, committed.If you could do any job in the world, what would it be? An award-winning and prolifically published author for children! Outside of the writing field, working as an archivist or curator in a museum â" one such as the Australian War Memorial.Whatâs next for Vicki Stanton? Hopefully, publication in the trade market. I have had a few competition wins and short listings and a few pieces picked up for the educational market but have not yet cracked the trade market. I was fortunate enough to win the 2009 NSW CBCA Frustrated Writersâ Mentorship and am currently working with Glenda Millard on that manuscript. Fingers crossed!How can we subscribe to Buzz Words magazine? To receive a free copy and to subscribe to Buzz Words you can contact me at vicki@stanton.id.au or send a cheque/money order for $44 (made out to Vicki Stanton) to PO Box 132 Woonona NSW 2517. Or check out the Buzz Wordsâ website at www.buzzwordsmagazine.com Anything else youâd like to say?! Thank you for the opportunity to be interviewed for this amazing blog. The childrenâs book world is full of generous and giving people who are passionate about children, literacy and books. It is a fantastic to be associated with such people.Family Films
Thursday, July 29, 2010
Review: The flower

Type: Picture bookAbout: I remember reaching very very quickly to open the cover of The Flower at the recent CBCA Children's Book Conference in Sydney. I had not seen it before and was rapidly entranced by the magnificent and very sophisticated illustrations by the talented Lisa Evans, who weaves such an emotive and melancholic visual through this book - it's just utterly beautiful.
It's not just the illustrations, however, that do The Flower proud. The storyline, by experienced author John Light, is so searingly simple and clearly written, it's almost perfect (remember there's ! actually 'no such thing as perfect', as my neice says).
Young Brigg lives in a dank, monochromatic room in a dank, monochromatic city, with little colour and little to dream for. He walks to work through the dank, monochromatic streets to the library, where he works amongst the dank, monochromatic books.
But then one day, he finds some colour. In a mysterious section marked DO NOT READ, Brigg cannot help himself. He plucks a book from the shelf and this clandestine find features none other than the heart stopping magnificence of... a flower.
A flower? He's never seen such a vibrantly beautiful object before. What are these flowers? Where can they be found? Brigg hunts the city for this amazing beauty and finds nothing... but then, in the window of an old junk shop, he sees a dusty wrapper - with a flower on the outside, and inside are some strange little wrinkled brown things called 'seeds'.
Brigg follows the instructions on the 'seed' packet but wit! h no 'earth' around, he instead scrapes together some dust, se! arches t he city for enough water to fill a mug, and plants the seeds.
You can imagine his disappointment when nothing happens.
Of course, a while later, Brigg wakes to find the oddest green shoot curling out of his mug - Brigg is overjoyed. He loves his new object, but when it's sucked away by the automatic cleaning system while he's at work, joy turns to despair - what will be the fate of his leafy green shoot?
Let's just say, its fate is to colour Brigg's world - and so concludes this goose-bumping story on a world that our children's children may just know one day... a world without green, without fresh, without beauty.
A story of hope, beauty and the power of nature, this amazing book is one of my current favourites, and should be in every library and home of this sometimes dank, monochromatic world.
Yet another quite prolific author without a web presence of any kind, you can learn more about some of John's books here. Author website
Illustra! tor website
This book is available online
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move hurry 30 the Sagas: The country off miracle 3 off Kirby for the SNES
Kirby seems to have been forgotten for some reason. I mean, he has some of the best plat forming games of all time on the Gameboy and on the SNES and N64. I just wonder what happened after that. I know there were a few games on the DS, Gameboy Advance, and Gamecube, but itâs like they donât care about him anymore. Maybe it was because the creator of Kirby, Masashiro Sakurai just wanted to move on with his company, Sora, to do some new things. I wonât pan him for moving onto something different, but I wish they could have just finished the Kirby game that was canceled. I mean, I know there is proof that the new 3D Kirby game is going to be released, but it seems like itâs taking forever. For now though, letâs review Kirbyâs last game on the SNES and literally the last first party game on the SNES, Kirbyâs Dreamland 3. Often seen as a game that is not up to par w! ith some of the other Kirby games, I think this game has a lot of great fun, and stands up to the rest of the best Kirby games, so letâs swallow up some enemies and take a look at Kirbyâs Dreamland 3The main story of Kirbyâs Dreamland 3 is kind of like Kirby 64: The Crystal Shards, but a little simpler. Kirby is hanging out with his weird Licorice gumdrop friend when they see an evil shadowy creature fly over their planet. It starts to spread its evil across his planet, and it is up to Kirby and his animal friends from Kirbyâs Dreamland 2 to stop this evil force and save their planet. I donât know why, but the look of the villain reminds me of the villain from Kirby 64. However, itâs a Kirby game and they both have similarities.The game play in the first Kirby game was just Kirby sucking up enemies and spitting them out. As the games evolved, Kirby gained certain abilities from certain enemies. In his third game, Kirby Dreamland 2, he can use the help of animals! , and use your swallowed ability with the animals with some in! terestin g results. The game play in this game is basically no different than Kirby Dreamland 2, but in super amazing color. You swallow certain enemies and gain their power, then basically a quarter of the way through the level, you can gain the help of two different animals. You also have to do certain tasks in the game, like lick a caterpillar-like thing or find three shapes and such to get a special star heart thing. Kind of like in Kirby 64, if you get all of the tasks done in the game, you get a special ending that is different from the normal ending. Itâs interesting, since most plat formers were either like Castlevania or Mario or Sonic knock-offs. It gives the game replay value since you want to see the different endings and such.The graphics in the game are amazing. While not pushing the limit like Final Fantasy 6, Chrono Trigger, or Super Mario RPG, the game looks nice overall. It kind of has a watercolor look and it has a certain charm to it that few games had in that t! ime. Ganbare Goemon had its weird and Japanese-looking character designs, Mario and Donkey Kong games had their unique charm, and now this gameâs water-colored-looking graphics. Just like DoReMi Fantasy, it has a calming soundtrack that is really fun to listen to. I think that sometimes games donât need a lot of music, but they do need environmental sounds and music from making the game designers look lazy.However, there are some small, but noticeable flaws with this game that keep it from a perfect score. While I like the idea of tasks in the game that give the game replay value, itâs very vague as to what you need to do. Unless you have a guide or a walkthrough with you, you wonât know what to do. I think one of the tasks though, where you need to do a memory game-like thing is somewhat tedious because of the speed it can go at when you play through that task. The pattern of the tasks also seems to get repetitious since itâs the same kind of task, but with diffe! rent characters for every world. Donât get me wrong, itâs ! fun to d o the tasks, but from what I have seen, itâs the same for every world. Though itâs the same thing in Kirby 64 where you need to find three crystal shards in each level to get the real boss and real ending, I donât really mind that, but modern gamers who want to get into retro games might find that a fault.All and all though, I donât see why people badmouthed this game so much. I donât see why it was so bad for the very last first party game for the SNES. Yeah, you can say itâs a 16-bit remake of Kirby Dreamland 2, but I donât think so, and that is my honest opinion. You could spend a lot of cash to find a solid copy of this game, but you can do the easier thing and go to the Virtual Console on the Wii and get it in the SNES section. Overall, I still like the Kirby games, and I hope they bring out a new Kirby game for the Wii since it NEEDS one.This game gets a solid 9 out of 10Family Films
Did Ramona Make You Cry?

It's been a long time since I read them, but I clearly don't remember crying while reading any of the Ramona books. After the movie, however, all four of us moms who accompanied a band of 7-year-olds to the flick had to do a major mascara check. For adults, the movie not only brings back memories of the altogether confusing, difficult, and wonderful days of our own childhood, but even more, it reminds us that our very own children are going through those same childhood trials and experiences. Being a kid seems like the easiest job in the world, but as we know, it can be hard and scary at times. Especially with the movie focusing on the financial stress Ramona's family is unexpectedly faced with, the story is especially poignant for many families right now, and it could even be slightly upsetting for some kids whose families are going through financial difficulties or who have gone through a divorce (this is one of Ramona's greatest fears in the movie, although her parents! do not actually talk about getting divorced).
Though the movie Ramona and Beezus has a different emphasis than the books, kids will identify with Ramona and rejoice with her when she is able to help her family despite the chaos she inadvertently causes. The movie may not be the uproarious event kids who have read the books might be expecting, but there are several fun scenes that will make them laugh. Younger kids, however, may have a difficult time sitting through this drama/comedy for children.
(Photo © Twentieth Century Fox and Walden Media, LLC. All rights reserved.)
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Wednesday, July 28, 2010
Review: The astonishing turn off bicycle
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Tuesday, July 27, 2010
Review: Bugs in has cover

My, there's some clever people in the world. Beatrice Alemagna is a multi-lingual, multi-talented Italian author/illustrator who really should sit under an umbrella title of extraordinary artist. Bugs in a Blanket is one of twenty quite extraordinary books she has created for kids - and this one - like many of her others, is a stunning ! multi-media blend.
Printed on thick, lustrous paper with rounded corners and created using fabric, wool, felting and photographic techniques, the book is so textural, children will not be able to resist touching the completely smooth pages, running their hands over visual bumps, touching their nose to the fuzzy illusion.
The book follows the tale of a community of bugs who live in an old blanket at the bottom of a garden. Even the opening page promises unbound narrative possibility - an old forgotten patchwork blanket? What fantastical microscopic worlds could potentially live within?
Well, in this case, it's that curious colony of bugs, each with their own little blanket hole to snuggle into. Told in the third person present tense, we learn that today is Little Fat Bug's birthday, and he's inviting all the other little bugs to his party. This will be the first time all the little bugs get to actually meet.
Excited, the charming little birthday bug ! busies himself with prepping for his party, making cakes, deco! rating h is little bug hole, but when the doorbell finally rings, something strange happens. His bug neighbours look... different. Some are skinny, some are yellow, some have bug eyes ('scuse the pun), some have legs like sticks. Why are they all so different?
Sadly, a barrage of tetchy observations ensues, with each bug demanding to know why the other is fat, yellow, skinny or bug-eyed, and as it turns out, each bug just don't know why they are fat, yellow, skinny or bug-eyed. That's just the way they are. The way they were born. It's just them.
And therein lies the moral of the story, keenly presented at the ending - we can't choose the way we look - we are all born different. But of course, a little ol' clueless bug wouldn't know that. (Neither would many homo sapiens, it would seem - a genus supposedly deemed to be smarter than a bug.)
Intelligent, clever, beautiful, warm, moralistic without resorting to patronisation or schmaltz, Bugs in a Blanket is my first i! ntroduction to Alemagna. Like the children who will hopefully begin reading her work more in this country, and like that cute-infested blanket at the bottom of the garden, I'm already itching for more.
Author website
This book is available online
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Thinking About Walden Pond
In an effort to keep at least a few days a week screen free, we have started playing more board games. Especially since it's so hot outside, board games offer a fun family evening in the cool air conditioning. The only drawback, is that my 7-year-old has become insufferable since winning two Monopoly games in a row.
But, what I just can't wrap my brain around, is that even the board games we play are almost all available on X-box or through some other screen media. More and more, every aspect of entertainment is tied back to the TV. All of those activities we used to think of as getting us away from the screen are becoming more connected to it -- from board games to physical exercise, and even reading books, it's all available with the touch of a button. While it's true that we enjoy family movie night, and that I do believe there is good that comes from TVs, computers and other devices, it has become more important to me than ever to get the family involved in old fashioned activities like board games, reading real books with actual pages, and getting out in nature.
I can't imaging what Henry David Thoreau would have to say about life in 2010.
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Post off guest - furnace books in year?

They would have to have adventures and be brave and learn all sorts of stuff along the way.
And they would need to feel real and honest and sometimes silly, just like you and me.
After ! hours of hand-cramping hard work and secret visits to the Tim Tam packet, Polly and Jez came to life.
***************May 2009Dear Diary,Iâve forgotten what my friends look like. Iâve been inside for days drawing, writing, drawing. I have developed a hunch and a permanent, pencil-shaped dent in the fingers of my right hand. My diet consists of cereal, coffee and daytime TV.And. I. Love. It!***************July 2009Dear Diary,So the insides of the books are taking shape, but what about the outsides? Should the covers beâ¦Cool, Fun and Fabulously Groovy ü Should they tell you all about the story ü Should they leave parts to your imagination ü Do they look best in pink, or yellow or mint green or purple ü ! Do they look too unusual, are they too much the same ü&! nbsp;&nb sp; Will anyone see them on the shelves and want to take them home üThat trip to Timbuktu is looking tempting againâ¦

***************May 2010Dear Diary,Wash, rinse, and repeat⦠Lots of writing, masses of drawing, several packets of Tim Tams and two more books make four.
What an amazing journey that was. The travel time to my desk each day was short but I went a very, very long way in my imagination (I have the jet-lag and blisters to prove it). I might just set the next Pen Pals book in Timbuktu so I finally have ! a good reason to go and see it.***************Want more?Visit Lenny Pelling's websiteSee our reviews of the Pen Pals series:Pen Pals Forever 1: Summer DaysPen Pals Forever 2: School DaysPen Pals Forever 3: Olden DaysPen Pals Forever 4: Pyjama DaysCheck out our interview with Lenny PellingFamily Films
Monday, July 26, 2010
Like soonâ¦
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Sunday, July 25, 2010
People off history off Pixar called for consult one film off Muppet
Stories recently circulated that Pixar had been called in to help tighten up some scenes in TRON: Legacy and even rewrote a few pick up shots. Now that same crew is being brought in much earlier in the process with a reading of the Muppet Movie script up at the Emeryville Studio.
The Hollywood Reporter has more details on the reasons behind the partnership. I believe this is exactly what Bob Iger had in mind when he purchased Pixar. This sort of cross-pollination will help spread the creative techniques of Pixar across the Disney Studio and soon these brain trust consults won’t be needed.

Take $10 off $50 at SharperImage.com! Expires 7-31-10 at midnight. Exclusions apply. Use code AFJULY3. Discuss this post, and anything else related to Di! sney, at the TownSquare Forums. Pixar Story Folk called for consult on Muppet Movie The Disney Blog - Disney News and Information -- by fans, for fans
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Saturday, July 24, 2010
Vent: Andrew Daddo and Bruce Whatley with the bookshop off the children
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Friday, July 23, 2010
Review: Instructions
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Thursday, July 22, 2010
iCarly Gets a New Room

When you're the queen of tween TV, getting a new bedroom is a big deal. The new iCarly episode "iGot a Hot Room," premiering on Nick Friday, July 30, at 8 p.m. (ET/PT), has Carly getting a new, decked out bedroom after her birthday gift from big brother Spencer catches fire and destroys her old one.
Now, the description "hot room" could have parents a little worried with images of unsightly posters plastering the walls or other things that may be inappropriate for young kids appearing in what will be the most coveted bedroom in America, but surprisingly, Carly's new spot looks to be quirky, fun, and pretty family friendly. Truly, what kid wouldn't love a hand-made, gummy bear chandelier made of approximately 10,000 hand-strung gummy bears, or a trampoline so they can "jump into bed"? Of course, this is iCarly, so tricked out technology for teens is a must; kids will love to hate her for her high-tech closet with a touch pad clothing selector.
According to Nick, year-to-date, iCarly ranks as the number-one live-action show on television with kids 2-11 and is Nickelodeon's number-one series with kids 6-11 and tweens 9-14. In other words, the show is massively popular, and it's these quirky little splashes of randomness and personality that drive the show's success. Not to mention, the characters on the show have minimal adult supervision, they are internet "stars" on a web show that portrays more random silliness, and they are absolute experts at snarkiness and sarcasm. What kid wouldn't love love all that?
Parents, on the other hand, (at least those I've heard from) generally either love the show right along with their kids or absolutely hate it. Either way, though, millions of kids are watching it, and Carly's new bedroom just might have them coming up with some creative redecorating ideas of their own.
(Photo credit: Lisa Rose/Nickelodeon. © 2010 Viacom International,Inc. All Rights Reserved.)
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Review: The problem off Puggle
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Wednesday, July 21, 2010
Coil criticism off off book off childrenâ¦
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7 off the adventure off Hanheld of leaves: Monaural Juka and the threat for the GBA
The Gameboy Advance, in my opinion, had a pretty good run. It had its share of good and bad games, but there were a lot of good ones like the ports of the Final Fantasy and Super Mario series. It did have its own share of original titles, but from what I saw, they were mostly ports or remakes of games that were on older consoles. I decided to try an original GBA game that was made here in America that got somewhat positive reviews back in 2006. This game is called Juka and the Monophonic Menace. Now, if it doesnât have Mario, Metroid or Zelda on the title, it usually means one of two things. The first thing is that it could be good. The other thing is that it could be bad. Letâs dive right into this game and see what we can find.The main story of this game centers on this young boy name Juka, who is an alchemist in training and no, he isnât anything like Fullmetal Alch! emist or the wonderful book, The Alchemist. He returns after a mission-in-training to head to town to get some supplies for his frog-like sidekick. Sadly, he finds out something is wrong and people are disappearing and soldiers are appearing everywhere. He then goes off on a journey to save his land from someone who looks like Lex Luthor from Justice League. Itâs an okay story, but it wonât set your socks on fire. If you want a good story, just play Heavy Rain or Darksiders. The game play is rather odd, in my opinion. Itâs an adventure game like Zelda or the first SNES Mystical Ninja game, but it also has stealth elements. Itâs seen from a birdâs eye view, like Legend of the Mystical Ninja or Legend of Zelda, and you go through the levels using potions to take out organic enemies like soldiers and weird Dr Seuss rejects. Your other main weapon is a sound staff that absorbs colorful shapes that you can shoot back at the mechanical enemies. For most of the beginning! potions, you mix different elements like yellow, green and bl! ue eleme nts that you learn from people, and âruin stoneâ things. Itâs a weird world, letâs just put it that way. This does mean though that you have no other form of attack besides potions and returning fire. This kind of gives the game a certain difficulty. It isnât hard, but it isnât easy. There are some other elements, like climbing on vines and such, but it isnât that important to talk about.The graphics are surprisingly colorful and well done. While nothing special, they get the job done. I also like the design for some of the characters and creatures. It definitely reminds me of something from Dr Seuss and his weirdly entertaining books. The music isnât half bad either. Itâs very well done, going from calming and peaceful to somewhat threatening when you encounter mechanical enemies. Overall, the presentation is really well done. I mean, I know Orbital Mediaâs other game Scurge: Hive is, from what I have heard, another great game, but I will have to save th! at game for another review.Now, I am going to mix the chemicals to find the bad parts of the game. I HATE how slow Juka is. Couldnât they put in a run button on the L button? I mean, the other enemies mostly have shots that can home in on your position and you canât move fast enough. I know you get musical instruments to make elements appear, but for the beginning of the game you have to keep shaking plants to get the elements. It gets annoying and tedious after an hour or so of just shaking plants for elements. The pace of this game feels somewhat sluggish, since you canât move any faster than a snail on top of a crawling catfish. Another thing I have a beef with is the design of the main character of the game. He looks like one of those two-flavored Popsicles had a baby with Waldo. Plus, he looks nothing like he does in the cover art on the box. Itâs more cartoonish in game. The worst part though is that after you play through the game for a bit, you kind of donâ! t want to pick it up again. Itâs kind of sad. Itâs like D! ark Void in a way. I know I keep bashing Dark Void, but it was rather disappointing, kind of like this game. I know this game has gotten some popular reviews, but I donât like it personally. Overall, Juka is not a fully enjoyable ride to go on, but it is worth checking out for only a day or so. Itâs disappointing to see the GBA have remakes or ports on the system with only a few special exclusives like the Castlevania Double Pack, Metroid Fusion, and the Goldensun RPG games. I donât mean to offend anyone who does like this game, but I just donât like it. I would rather play Advance Guardian Heroes again than play this game, and playing Advance Guardian Heroes was hard enough to play through. Donât forget to leave comments of my reviews or send me an email of a game you want me to review.This game gets a 6.9 out of 10! Family Films
Tuesday, July 20, 2010
AJC request âis you heinous off Disneyâ
If you’ve been a Disney fan for any length of time there is a great likelihood that you’ve run into situations where people can’t understand your love for all things mouse. Some of those people are even so anti-Disney, they seem to hate it. Some have just had bad experiences, some have expectations that Disney could never meet, and some have legitimate complaints.
The AJC’s Momania blog decided to find out what was driving all this anger towards Disney and asked it’s readers “Are you A Disney Hater?” Results are on both sides of the aisle. There are some legitimate concerns that Disney might want to address, but for the most part, it’s just people whose personal preferences for entertainment differs from the Disney brand. Not sure there’s anything Disney could do to satisfy them.
Do you know any Disney Haters if your life? How do you deal with them?
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Take $10 off $50 at SharperImage.com! Expires 7-31-10 at midnight. Exclusions apply. Use code AFJULY3. Discuss this post, and anything else related to Disney, at the TownSquare Forums. AJC asks “Are You A Disney Hater” The Disney Blog - Disney News and Information -- by fans, for fans
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